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Doomsday Machine

Doomsday Machine

Tier 6upped

human

Hit points:3015
Mana:10
Range:450
Siege damage
325 - 375
Fortified armor
3

Combat

Melee / rangedRanged
Weapon typemissile
Cooldown0.85s
DPS411.8
Sight1600

Cost

Gold450
Build time3.01s

Abilities

Counter Measures

Counter Measures

Everytime Doomsday Machine is under attack it gains 1 mana. When at full mana it releases explosive charge around Doomsday blocking all damage and dealing pure damage equal to (2 x Wave Level) in 225 AoE. (Max 50 targets). Additionally it temporarily increases Doomsday damage by 350 Duration: 0.85seconds Cooldown: 2.25 seconds

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