Starting guide
Trident
Starting with trident
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Strong unit until 14 espc. with good auras.
Prefer starting on spawn.
Level 1:
push 1 whisp
2 Komodos and extra units in the back like gnolls, proton (here i would preferable start with protons and switch after 3 in tridents)
level 2:
in bestcase add 2 Komodos
level 3:
5 komodos can hold level 3 (900 value) (or 6 needed?)
level 4:
up 1 to Tident
...
example start:

why this high spread? If a Komodos dies then the creeps have to walk a lot which creates space for fight. When it comes to Tidents you should have them not spreadout! Take care with placement. You want to move back on 14 (if you start spawn).
Advantages
- +strong on important levels
Disadvantages
- −low push
- −can be weak without spawn
Comments (2)
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i didn't try it, but isn't your game completely ruined if they send lvl 1? i dont think this worked for me properly vs send in the past, but it's been a long time.
yeah. Can be difficult. Hold this with hermit but also leaked like 20-30 units.