HELLHALT TD v5.0.80.2 REFORGED release
fixes and new stuff
by Sebbe#2151
new name: HELLHALT TD v5.0.80.2 REFORGED
fixed : Mass Soul Transfer Lag Spike: Casting Soul Transfer on large unit selections (up to 30+ units in Reforged) is now throttled via a 0.05s debounce queue. Transfer effects apply instantly while map-wide scans and multiboard network updates execute only once, completely removing the ~1s freeze / tell for opponents.
fixed : Building Phase Transparency on Upgraded Towers: Upgrading a tower during the building phase now correctly preserves the 50% alpha transparency instead of turning solid opaque white.
fixed : Warcraft III Patch 3.0.0 Match Crash: Retains the clean UnitUI.slk architecture (deprecated file column removed), ensuring instant, crash-free match loading.
fixed : Upgraded Unit Selection Icon Caching: Fixed a Warcraft III Reforged Patch 3.0.0 engine bug where units upgraded while selected permanently retained their predecessor tier's icon in the multiselect subgroup bar (e.g. Zeus displaying the Rifleman icon).
added : 100% Sell Pot of Gold Overhead Indicator: Newly constructed and upgraded towers during the building phase now display a floating 3D Pot of Gold overhead to clearly signal 100% sell refund eligibility.
added : Guardian Info Default ON (-gi): Live Guardian stats are now automatically enabled by default for all players from Round 1 (toggleable anytime via -gi).
added : Reforged Loading Screen & Map Header: Updated the loading screen visuals, subtitle, and version branding to clearly reflect the official v5.0.80.2 Reforged community engine release.
added: community-Link in map description
link on discord